My name is Felipe Bacim, and I’m from Porto Alegre, Brazil. I hold a Bachelor’s degree in Computer Science and also a Master’s degree in the same area, both from PUCRS, Brazil. I started working with Virtual Reality, 3D interaction and Computer Graphics in 2004, as an undergraduate research assistant with Dr. Marcio Pinho, and have been focusing my research on these topics since then. During my Master’s I came to Virginia Tech as a visiting scholar and worked with Dr. Doug Bowman on my thesis work.

I am currently a PhD candidate in the Computer Science department at Virginia Tech, advised by Dr. Bowman. My dissertation work is on rapid and accurate selection techniques for 3D interaction.

I’m also a proud member of Team ViGIR, participant in the DARPA Robotics Challenge, leading the UI design and development.

I am very passionate about the work I do, and very proud to be the lead designer behind four Virginia Tech wins at the IEEE 3DUI Contest. You can find out more about my current and past projects here.

You can find my resume here, and a complete list of projects and publications here CV.

Interests


  • Human-Computer Interaction and User Experience Design;
  • 3D User Interfaces;
  • Virtual Reality, Augmented Reality and Tangible Interaction;
  • Human-Robot Interaction;
  • Computer Graphics;
  • Game development;
  • Web3D;
  • Medical imaging applications;
  • Programming and programming languages.

Recent publications


Bacim, F., Kopper, R., Bowman, D., Design and evaluation of 3D selection techniques based on progressive refinement, International Journal of Human-Computer Studies, Volume 71, Issues 7--8, 2013.
Bacim, F., Sinclair, M., and Benko, H., Understanding Touch Selection Accuracy on Flat and Hemispherical Deformable Surfaces, Proceedings of Graphics Interface, 2013.
Bacim, F., Ragan, E., Scerbo, S., Setareh, M., Jones, B., Polys, N., The Effects of Display Fidelity, Visual Complexity, and Task Scope on Spatial Understanding of 3D Graphs, Proceedings of Graphics Interface, 2013.

Honors and Awards


  • First place in the IEEE Symposium on 3D User Interfaces 2010 3DUI Grand Prize, as the Virginia Tech’s Team leader.
  • First place in the IEEE Symposium on 3D User Interfaces 2011 3DUI Contest, as the Virginia Tech’s Team leader.
  • First place and people’s choice award in the IEEE Symposium on 3D User Interfaces 2012 3DUI Contest, as the Virginia Tech’s Team leader.
  • Second place in the Nokia Ubimedia MindTrek Awards 2013
  • First place (people’s choice) in the IEEE Symposium on 3D User Interfaces 2014 3DUI Contest, as the Virginia Tech’s Team leader.
  • Best paper award in the IEEE Symposium on 3D User Interfaces 2011, with the paper entitled Rapid and accurate 3D selection by progressive refinement.
  • Recipient of scholarship from the Brazilian government research agency CAPES, which covered both tuition and allowances during the Masters study.