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Contextualized Videos |
We explore
and evaluate visualization and interaction designs to support multi-video understanding inside
complex buildings. Publications: Yi Wang, David Krum, Enylton Coelho, and Doug Bowman. “Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding”. IEEE Transactions on Visualization and Computer Graphics, (to appear in Oct 2007 issue) Download a draft version Watch a video describing the contextualized video testbed |
![]() GPU Cloth Simulation |
GPU Based Interactive Cloth
Simulation for Moving Avatars. To improve the cloth
simulation performance, we proposed a level of detail (LOD) method to
move part of the cloth simulation work to the Graphics Processing Unit
(GPU) on current graphics hardware. Publications: Download my MS Thesis. |
Gaps Between Displays |
Evaluation the effect of Gaps Between Displays
on usability and performance within a CAVE environment. Publications: Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, and Doug A. Bowman, “Evaluating the effects of real world distraction on user performance in virtual environments.” In Proceedings of the ACM Symposium on Virtual Reality Software and Technology. ACM Press, pages19-26, 2006. Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, and Doug A. Bowman, “The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments", The International Journal of Virtual Reality, vol. 6, no. 2, 2007 |
| Grabpad | Unsymmetric Bimanual interaction for large high-resolution display using real world metaphores |
| XMT-OpenGL | |
Last modified: Aug 8 EST 2007