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Artifacts in Design: Representation, Ideation, and Process

Workshop Schedule

Various participants will be leading breakout activities throughout the day.  We tried to structure the schedule such that participants will be exposed to different kinds of activities by assigning participants to breakouts.  Below is our schedule.  This is still subject to changes.

9:00 AM - 10:30 AM
Introductions (30 min)
Breakout 1 - Inspiration Cards: Kim Halskov (1 hour) - (Participants: Lora, Steve, Erik, Tom, Shahtab, Alexander, Moushumi)
Breakout 2 - Mike Atwood (1 hour) - (Participants: David, Chad, Harald, Gil, Simon, Heekyoung, Scott)
Breakout 3 - Inspirational Bits: Kristina Hook/Petra Sundstrom (1 hour) - (Participants: Dan, Simone, Florian, Stacy)

10:30 AM - 11:00 AM
Coffee Break

11:00 AM - 12:30 PM
What is design? - Steve Harrison (10 min)
Breakout 1 - Defining Artifacts: David Rondeau (1 hour) - (Participants: Scott, Shahtab, Mike, Chad, Kia, Simon, Florian)
Breakout 2 - Visual Idea Space: Moushumi Sharmin (1 hour) - (Participants: Lora, Steve, Dan, Petra, Gil, Alexander, Tom)
Breakout 3 - Material Probe: Erik Stolterman/Heekyoung Jung (1 hour) - (Participants: Stacy, Simone, Kim, Harald)
Group Discussion (20 min)

12:30 PM - 2:00 PM

2:00 PM - 3:30 PM
Breakout 1 - Picture Brainstorming: Stacy Branham (1 hour) - (Participants: Kim, Petra, Lora, Tom)
Breakout 2 - Digital Pen & Paper and RichMoLIC: Florian Geyer/Harald Reiterer (30 min) - (Participants: Scott, Chad, Simone), Simone Barbosa (30 min) - (Participants: Florian, Harald, Scott, Chad)
Breakout 3 - PIC-UP: Shahtab Wahid (1 hour) - (Participants: David, Heekyoung, Mike, Alexander, Gil)
Breakout 4 - Aritfact or (and) Representations: Steve Harrison (1 hour) - (Participants: Erik, Dan, Simon, Kia, Moushumi)
Group Discussion (30 min)

3:30 PM - 4:00 PM
Coffee Break

4:00 PM - 5:00 PM
Discussion and Poster Creation (1 hour)

Breakout Descriptions

Inspiration Cards - Kim Halskov: During this breakout we will conduct a small scale Inspiration Card Workshop, which is a collaborative method for combining findings from domain studies, represented in Domain Cards, with sources of inspiration from applications of technology, represented in Technology Cards, to create new concepts for design. During the session we will keep an eye on how artefacts and other elements in the process create and maintained structure as well as momentum in the process of generating ideas. Moreover I suggest having an  awareness of the role of sources of inspiration.  I plan on using the hotel lobby at the Hyatt (the main conference hotel) and its near surroundings as the site that we design for, so please stop by the lobby BEFORE the workshop. More details about what to design when we meet. 

Defining Artifacts - David Rondeau: In teams of two, we’ll quickly analyze as many artifacts as possible using a small set of core criteria and then consolidate across examples to define a few “classes” of artifact.

Visual Idea Space - Moushumi Sharmin: In this session we will discuss Idea Space visualization, why this space is important for designers, what types of design materials need to be visualized, and share examples of existing idea spaces. We will also generate rapid prototype(s) for visual idea spaces as a group.

Digital Pen & Paper - Florian Geyer/Harald Reiterer: Within the breakout session we will cooperatively examine a variety of pictures around two themes - design artifacts and digital tools - that will be displayed on a tablet computer and a large wall projection. Pictures can be navigated, scaled and moved on the tablet with multi-touch interaction to allow a meaningful spatial arrangement. Using Digital Pen & Paper, we will then sketch new ideas - derived from the collage of pictures - that are instantly shared as a digital representation within the projected collage for group discussion.

PIC-UP - Shahtab Wahid: We will use a set of domain specific cards that represent design features through the use of pictures and their associated tradeoffs.  These cards will then be used to create a non-traditional storyboard as an initial prototype for a system.  

Material Probe - Erik Stolterman/Heekyoung Jung: In the breakout session we will conduct material probe study as our approach to explore conceptual dimensions of materiality. The study consists of three parts, in which participants are asked 1) to talk about stories of physical artifacts based on their memories, 2) to play with material samples while speculating on their material preferences, and 3) to compare and contrast the material qualities of physical artifacts to their experiences with digital artifacts. After the study, we will have a discussion regarding how to understand people's perception of materiality in using digital artifacts and how designers could intentionally and methodologically include such nonfunctional user desires related to material qualities in the design of digital artifacts.

Artifacts or (and) Representation - Steve Harrison: In this session we will take the artifacts we worked with the morning breakout sessions and consider how they interact with representations.  We will try to “fit” the artifacts into representations in widely-used ideation methods such as brainstorming, morphological boxes, mining design journals, and the “Eames” method of shifting scale. If we have time, we will also consider the status of the “artifact as representation” in design development and documentation.

Picture Brainstorming - Stacy Branham: This session will explore artifacts as tools for idea generation within the framework of a brainstorming session. Hundreds of physical pictures exhibiting a wide spectrum of content will form the set of artifacts for ideation. We will follow the session with a reflection on how artifacts interacted with process, how these framed the phenomenology of the activity, and what this might suggest about desirable situations of use.