There is an old saying in Korea that says:
Work like a dog and spend like a noblesse.
However, I really don't like this idea. I think the efforts we input to make things work should be regarded as beautiful as the output we meet at the end. (This might be a weakness coming from the nature of an engineer.)
Well, this is my argument of starting this blog.
BeatScape performance in October 2010 @ FutureMedia Fest 2010
With Aaron Albin, Andrew Collela, Avinash Sastry, and Sertan Şentürk
[vimeo http://www.vimeo.com/16113180 w=400&h=300]
Beatscape @ FutureMedia Fest from Sertan Senturk on Vimeo.
Beatscape is a mixed virtual-physical environment for musical ensembles where sound objects interact with temporal waves to create rhythmic grooves. Musical outcomes in the virtual world are determined by the ensemble’s actions in the physical world. Part of the ensemble manipulates physical objects representing sounds while the other part triggers the sound objects by generating waves with hand gestures. In this piece, both parts of the ensemble explore the degree to which their contributions are both static and dynamic, and how combining the two elements finally results in the ensemble arriving at its full expressive potential.