From: owner-3dui@hitl.washington.edu on behalf of Jason Jerald [jjerald@hrl.com] Sent: Monday, March 13, 2000 1:37 PM To: Paul J Perry; 3d-ui@hitl.washington.edu Subject: RE: Window content on 3D Walls/Objects - Final Year Student > -----Original Message----- > From: owner-3dui@hitl.washington.edu > [mailto:owner-3dui@hitl.washington.edu]On Behalf Of Paul J Perry > Sent: Monday, March 13, 2000 7:08 AM > To: 3d-ui@hitl.washington.edu > Subject: Window content on 3D Walls/Objects - Final Year Student > > > Hello folks, > > I want to put HTML content onto the surface of 3D objects in virtual > worlds..Anyone got any info? > > Cheers > Paul > This sounds like a very simple problem, but one runs into some problems when implementing it. We have submitted a paper abstract to IPT2000 which talks about some of these issues in converting and interacting with general 2d applications to a 3d immersive environment. Attached are the references for the paper. Hope this helps, Jason [1] Cruz-Neira, C., Sandin, D.J., and DeFanti, T.A., Virtual Reality: The Design and Implementation of the CAVE, in Proceedings of SIGGRAPH '93 Computer Graphics Conference, ACM SIGGRAPH, August 1993, pp. 135-142. [2] Daily, M., Sarfaty, R., Jerald, J., McInnes, D., Tinker, P. The "CABANA": A Reconfigurable Spatially Immersive Dipslay, in Proceedings of the Third International Immersive Projection Technology Workshop, 1999, pp. 123-132. [3] Dykstra, P., X11 in Virtual Environments, in proceedings of the IEEE Symposium on Research Frontiers in Virtual Reality, 1993. [4] Elmqvist, N., Karlsson, R., Chalmers Medialab Three-Dimensional Window Manager, http://www.oreality.com/synapse/index.html, 1999. [5] Feiner, S., MacIntyre, B., Haupt, M., and Solomon, E. Windows on the world: 2D windows for 3D augmented reality, in Proceedings of the User Interface Technology and Software, 1993, pp. 145-155. [6] Heath, D. Virtual User Interface (VUI) A windowing System for VR, in Proceedings of the Second International Immersive Projection Technology Workshop, 1998. [7] Hix, D., Swan, J., Gabbard, J., McGee, M., Durbin, J., King, T., User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment, Proceedings of the Virtual Reality ‘99 Conference, 1999, pp. 96-103. [8] Neely, H., Jerald, J., Tinker, P., Fox, J. Human-Centered Interaction for Command and Control, Raytheon Software Technology Symposium, 1999. [9] Objective Reality, Synapse http://www.oreality.com/software/synapse.html, 1999. [10] Robertson, G., Dantzich, M., Robbins, D., Microsoft Task Gallery, http://www.research.microsoft.com/ui/TaskGallery, 1999. [11] Richardson, T., Stafford-Fraser, Q., Wood, K., Hopper, A., "Virtual Network Computing", IEEE Internet Computing, Vol.2 No.1, Jan/Feb 1998 pp. 33-38.