From: owner-3dui@hitl.washington.edu on behalf of Drew Kessler [dkessler@eecs.lehigh.edu] Sent: Thursday, August 17, 2000 8:45 PM To: 3d-ui@hitl.washington.edu Subject: Re: Far clipping planes Jeff, The default far clipping plane in SVE is 5000 meters, although it is completely configurable at run-time. This distance keeps students new to computer graphics and VR from coming to me complaining about disappearing objects :) I like the idea of calculating it based on the global bounding volume, though. So, ask me tomorrow and I may give you a different answer. -Drew On Wednesday, August 16, 2000, Jeff Pierce wrote: > Here's a quick question for the list. In the 3D toolkit you use, whatever > it may be, where do you typically set the far clipping plane distance? Or, > if you never change it, what is the default distance? > > Jeff > -- ___________________________________________________________________________ G. Drew Kessler, Ph.D., Assistant Professor dkessler@eecs.lehigh.edu Electrical Engineering and Computer Science Dept. Office: 118A Packard Lab 19 Memorial Drive West Phone: (610)758-4818 Lehigh University Fax: (610)758-6279 Bethlehem, PA, USA 18015 http://www.eecs.lehigh.edu/~dkessler/