From: Doug Bowman [bowman@cs.vt.edu] Sent: Tuesday, October 12, 1999 10:17 AM To: 3dui List Subject: RE: 3d modeling packages Just to clarify Anders' earlier post, AC3D is available at this URL: http://www.comp.lancs.ac.uk/computing/users/andy/ac3d.html -- Doug A. Bowman, Ph.D. (540) 231-7537 Assistant Professor bowman@vt.edu Computer Science www.cs.vt.edu/~bowman/ Virginia Tech > -----Original Message----- > From: Anders Backman [mailto:andersb@oxe.cs.umu.se] > Sent: Monday, October 11, 1999 2:33 PM > To: bowman@vt.edu; 3dui List > Subject: SV: 3d modeling packages > > > Here at Umeå University we use: > > Multigen II and Multigen Pro which I think is one of the most > competent real-time modelling tool out there. It outports .flt > (OpenFlight) files wich contains a lot of real-time features. > > I myself think it is a pain using it, it is so huge. Some of our > modellers really loves it, even though they had been using > 3Dstudio, Maya, Alias, LightWave and some other modellers for > years before it. > > It has a really great texturing module. But it takes a while to get into. > > For the most basic modelling, such as the one at our VR course, I > choosed to use AC3D, a really really small, easy to use and > almost free (couple of bucks). > > It imports 3ds, dxf, lws, lwo (lightwave), tri (alias/triangles), VRML1, > > and exports: pov (povray), renderman, VRML1/2, DIVE, Massive??, > DVS??, inventor, dxf. > > It is not a full modelling tool, but for the most part it is > enough. I think it is great to use on a VR course where the most > time should not go into learning 3DstudioMax or Maya!! > > Download and try it, youll probably like it. It takes two red > seconds to learn and master! > > I think that it was mainly developed for a research project where > they needed a modelling tool with the basic features without > having to pay a lot of money. > > > It is still being developed. > > Go to: http://www.comp.lancs.uk/computing/users/andy/ac3d.html > > -----Ursprungligt meddelande----- > Från: Doug Bowman > Till: 3dui List <3d-ui@hitl.washington.edu> > Datum: den 11 oktober 1999 17:14 > Ämne: 3d modeling packages > > > >This is not a very "research-y" question, but I think it's an > >important one for those of us building VE applications and > >experiments. I'm interested in finding out which 3d modeling > >packages people use to create objects for their virtual worlds. > >(I know you don't code it all in openGL ;-) ). > > > >I've used Wavefront (actually the 'model' module of the Wavefront > >Advanced Visualizer), Alias, and just a taste of 3D Studio Max > >and the free Blender. Wavefront is old and has a horrible interface, > >but is fairly reliable (plus the VE software I use already has > >a file parser for OBJ files). Alias is nice, but way too expensive > >and really geared more towards animation than just modeling. > >3DS Max I couldn't figure out at all, but I understand architects > >and other design types love it. It doesn't output OBJ files, to > >my knowledge. Blender (my apologies if anyone loves it) has an > >incomprehensible interface, but it *is* free. > > > >So, what else do people use? What are the pros and cons? What platforms > >does it run on, and what file formats does it support? > > > >Best, > >--Doug > > > >-- > >Doug A. Bowman, Ph.D. (540) 231-7537 > >Assistant Professor bowman@vt.edu > >Computer Science www.cs.vt.edu/~bowman/ > >Virginia Tech > > > >