From: owner-3dui@hitl.washington.edu on behalf of Ken Hinckley [kenh@microsoft.com] Sent: Wednesday, November 29, 2000 4:25 PM To: Ivan Poupyrev; 3D UI list Subject: RE: notation for 3D interaction techniques You should also take a look at some of the Card / Mackinlay / Robertson papers... as part of their input device design space, they developed a notation to describe their 3D interaction techniques. I forget which paper talked about this the most, I think it was the Mackinlay one. Mackinlay, J., Card, S., Robertson, G., A Semantic Analysis of the Design Space of Input Devices. Human-Computer Interaction, 1991. 5: p. 145-190. Card, S., Mackinlay, J., Robertson, G., The Design Space of Input Devices, Proc. ACM CHI'90 Conference on Human Factors in Computing Systems, 1990, 117-124. Card, S., Mackinlay, J., Robertson, G., A Morphological Analysis of the Design Space of Input Devices. ACM Transactions on Information Systems, 1991. 9(2): p. 99-122. Ken Hinckley Microsoft Research One Microsoft Way Redmond, WA 98052 (425) 703-9065 kenh@microsoft.com > -----Original Message----- > From: Ivan Poupyrev [mailto:poup@csl.sony.co.jp] > Sent: Thursday, November 30, 2000 6:12 AM > To: 3D UI list > Subject: Re: notation for 3D interaction techniques > > > Posted by Chris Shaw in responce to Roy's message > Ivan > -------------------------------------- > > All, > > Roy has a good point about the vocabulary of 3D user interaction being > still incomplete. > > Rob Jacob has been working on extending the UIMS idea to 3D UIs. > See his web site at Tufts: http://www.eecs.tufts.edu/~jacob/plug/ > > -- > Chris Shaw Research Scientist GVU Center > cdshaw@cc.gatech.edu College of Computing Georgia Tech > http://www.cc.gatech.edu/~cdshaw > >