From: Sandy Ressler <sressler@nist.gov>
 Date: December 1, 2003 2:04:06 PM EST
 To: Pedro Teixeira <pedr0_teixeira@ig.com.br>
 Cc: Sandy Ressler <sressler@nist.gov>, 3dui@hitl.washington.edu
 Subject: Re: On guidelines

 There is no "standard" or even recommended set of 3D widgets...there
 was however a small set developed by some VRML people a long time
 ago...some are at:
 http://ovrt.nist.gov/gseidman/widgets.html

 There also was a "Widgets Working Group" now defunct but there may be
 some useful pointers at:
 http://zing.ncsl.nist.gov/~gseidman/vrml/wwg/

 good luck!
 
Sandy

 On
Monday, December 1, 2003, at 12:23 PM, Pedro Teixeira wrote:
>
>>
> Hi all,
>>
> As part of an academic project, I'm currently writing a 3Dui for the
> creation of scenes that can, hopefully, be saved using the x3d format
> (in Java that is, using the Xith3D for the curious (www.xith.org) --
> since Java3D seems dead).
>>
> While reading the 3D literature out there, I always find comments
> that one of the main drawbacks of implementing a 3Dui is that there
> is no standard guideline, or set of widgets, etc.. that are available
> for the programmer. But some of the papers I read are at least 10
> years old, so I wonder about the current state of designing a 3Dui,
> are there specific guidelines? If so, can some one point me to book
> or a link?

>>
>>
> best regards,
>>
> Pedro Teixeira
>
Warwick University, UK
>>
>>
> ps: how are excited are people about the new Sharp 3-D Debuts display
> laptop? haven't had the chance to see it yet, does it provide a
> legitimate 3d interaction? which 3d input devices will be used with >
> it?
>>
>>
>>
>>
 NAME: Sandy Ressler TELE: (301)
 975-3549
 USMAIL: National Institute of Standards and Technology FAX: (301)
 975-5287
 100 Bureau Drive STOP 8940
 Gaithersburg, MD 20899-8940 EMAIL: sressler@nist.gov
>
 WEB:http://ovrt.nist.gov/people/sressler/sressler.html
 Open Virtual Reality Testbed:
 http://ovrt.nist.gov/
>