From:
Sandy Ressler <sressler@nist.gov>
Date: December 1, 2003 2:04:06 PM EST
To: Pedro Teixeira
<pedr0_teixeira@ig.com.br>
Cc: Sandy Ressler
<sressler@nist.gov>, 3dui@hitl.washington.edu
Subject: Re: On guidelines
There is no "standard" or even
recommended set of 3D widgets...there
was however a small set developed by
some VRML people a long time
ago...some are at:
http://ovrt.nist.gov/gseidman/widgets.html
There also was a "Widgets Working
Group" now defunct but there may be
some useful pointers at:
http://zing.ncsl.nist.gov/~gseidman/vrml/wwg/
good luck!
On
>
>>
> Hi all,
>>
> As part of an academic project, I'm currently writing a 3Dui for the
> creation of scenes that can, hopefully, be saved using the x3d format
> (in Java that is, using the Xith3D for the curious (www.xith.org) --
> since Java3D seems dead).
>>
> While reading the 3D literature out there, I always find comments
> that one of the main drawbacks of implementing a 3Dui is that there
> is no standard guideline, or set of widgets, etc..
that are available
> for the programmer. But some of the papers I read are at least 10
> years old, so I wonder about the current state of designing a 3Dui,
> are there specific guidelines? If so, can some one point
me to book
> or a link?
>>
>>
> best regards,
>>
> Pedro Teixeira
>
>>
>>
> ps: how are excited are people about the new
Sharp 3-D Debuts display
> laptop? haven't had the chance to see it yet,
does it provide a
> legitimate 3d interaction? which 3d input devices
will be used with >
> it?
>>
>>
>>
>>
NAME: Sandy Ressler
TELE: (301)
975-3549
USMAIL: National Institute of Standards
and Technology FAX: (301)
975-5287
100 Bureau Drive STOP 8940
Gaithersburg, MD 20899-8940 EMAIL:
sressler@nist.gov
>
WEB:http://ovrt.nist.gov/people/sressler/sressler.html
Open Virtual Reality Testbed:
http://ovrt.nist.gov/
>