From:
Sandy Ressler <sressler@nist.gov>
Date:
To: 3d-ui@hitl.washington.edu
Cc: Sandy Ressler
<sressler@nist.gov>
Subject: SIGGRAPH 04 Special Session
Call for Participation, Demo or
Die
>
>
****************SIGGRAPH 2004 Special
Event**************
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Call for Participation
Real Time 3DX - Demo or Die
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Submit your work to “Real Time 3DX –
Demo or Die” a new special event
for SIGGRAPH 2004.
>
Hosted and organized by Sandy Ressler (National Institute of Standards
and Technology), with real
organizational skills by Leonard Daly (Daly
Realism). Fun real-time voting
technology (no chads!) developed in
collaboration with
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The FORMAT:
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If you’ve ever attended past “Roundups”
or “Web3D Showcases” or seen
the recent SIGGRAPH “Fast Forward”
sessions…that’s the sort of event
this will be… fast, fun and furiously
funny! NOT limited to just Web3D
technologies, this year It will be bigger and better then ever.
>
Be prepared to stand in front of a
couple thousand people to show off
your best real time 3D work in under 2 minutes! And don’t worry if you
fumble, your host will be amply prepared
to make fun of you.
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The RULES:
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You will have up to two whole minutes to
present your real time 3D
computer graphics work. Your work will
go into one of 4 categories.
All of the work in any
of the categories are to be real time
interactive 3D graphics. You must
interact with the work. These are
NOT to be videos of cool 3D work, the
emphasis is on REAL TIME
INTERACTIVE 3D.
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The CATEGORIES:
1) Business/Educational/Artistic/Scientific/Training:
Works that try to educate, teach
scientific principles, visualize data
or information, control equipment, train
people, control people (just
kidding), inspire, amaze with beauty,
show off industrial design,
architecture, engineering type
applications and all you can imagine.
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2) Games/Entertainment:
Come and entertain us with the best you
have of games, or other humorous 3D work
that amuses and delights the
audience. We want to see the games
you're working on, but not
commercial off-the-shelf products. If
it's a prototype or student work
or research project, even if in a big or
small company, that's great!
If you can go out and buy this
thing...sorry there are other venues
for that type of work. And remember its got to be real time 3D and
you've got 2 minutes.
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3) 3D Multi-User Environments:
Whether it's entertaining, serious, or
artistic show us the best of
your multi-user worlds. We want to see
at least two people (avatars,
entities etc) doing activities, which we
will leave to your
imagination, with which you interact.
Yes we can provide a network
connection.
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4) Emerging Technologies:
Everything else under the sun that's 3D
and real time. Are you working
in a top secret lab and want to show off
your work..bring it on! Are
you a starving grad student...we won't
feed you but we'd love to see
your 3D stuff. These will be technical
demonstrations; cutting edge
research techniques in corporate,
national labs or student
work. Basically this is the catch all catagory for everything you can
imagine and epitomized by the "Demo
or Die" attitude prevalent in the
industry... as long as it's 3D and real
time. But only 3D REAL TIME
type of work.
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You will submit your work to one of the
four categories although the
jury reserves the right to place your
submission into another category
if deemed appropriate. For example your
Web3D game might be better in
the Game or Multi-User category.
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At the end of each category and at the
end of the show the audience
will decide on the winners via a fun
mass audience voting technology,
using lasers, currently being developed
by some great students at
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The SUBMISSION PROCESS:
Go to http://realism.com/SIGGRAPH/3DX
and fill out the form (available soon).
It would be best if you could
send URLs illustrative of the work. In
the case of Web3D submissions
URLs to the actual real time work would
be best. QuickTime or AVI or
MPEG movies of the works are good also, however remember that the
demos must run in real time for the
show. If you have some odd
requirement let the jury know and we
will try to accommodate but make
no promises.
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The DEADLINE:
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The JURY:
An esteemed (at least in their own
minds) panel of experienced 3D
folks.
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The PRIZES:
There will be 1 winner for each of the
four categories
plus one overall “Best of Show” winner.
Prizes may range from
worthless certificates to cool
software/hardware/t-shirts depending on
who
we con....ugh.., persuade to donate
stuff.
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The ATTITUDE:
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Fun Fun
technically Inspiring and FUN; No commercialism or salesy
type
pitches, these will NOT be tolerated!
During the show your host will
likely make pithy remarks either complimenting you, making fun of you
and/or making fun of himself.
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The HOST and ORGANIZER: Sandy Ressler (3D Computer Graphics Guy,
National Institute of Standards and
Technology,
note that any humor expressed in this
announcement or event does
not constitute an endorsement by any
Federal agency)
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The Co ORGANIZER: Leonard Daly
(President, Daly Realism)
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The SPONSORS: We're looking for 'em...get in touch if you would
like to take advantage of this
opportunity.
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QUESTIONS?: If
you have any send email to... "3dx at realism.com"
(replace the at with you know what)
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NAME: Sandy Ressler
TELE: (301)
975-3549
USMAIL: National Institute of Standards
and Technology FAX: (301)
975-5287
100 Bureau Drive STOP 8940
Gaithersburg, MD 20899-8940 EMAIL:
sressler@nist.gov
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WEB:http://ovrt.nist.gov/people/sressler/sressler.html
Open Virtual Reality Testbed:
http://ovrt.nist.gov/
>