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A site devoted to
three-dimensional user interfaces (3D UIs) and their design, evaluation, and
application. |
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Navigate
by choosing any of the content areas below: ¤
Book - 3D User Interfaces: Theory and Practice ¤
SIGGRAPH course notes on 3D UIs ¤
Links
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Slidesets / Notes @ 3DUI.ORG Tutorials
- symposium
page
Workshops
- symposium
page
Authors: Nicholas F. Polys has worked in the creation and
management of digital assets for virtual environments for more than 6 years.
From 1999-2002, Mr. Polys served on the Web3D Consortium Board of Directors
and produced the Consortium's semi-annual Software Development Kit. As a key
contributor to the X3D specification, Nicholas has conducted courses
including: Introducing X3D (SIGGRAPH 2002 and local chapters: Boston, San
Francisco), and Graphics Publishing with X3D (Web3D 2002). Mr. Polys has
published on cutting-edge techniques for design and publication of real-time
networked 3D in the ACM, IEEE, SPIE venues and a recent book chapter. His
current research at Virginia Tech and the Virginia Bioinformatics Institute
concerns Human-Computer Interaction and 3D user interfaces for
Information-Rich Virtual Environments. Don Brutzman is a computer scientist and Associate Professor
working in the Modeling Virtual Environments & Simulation (MOVES)
Institute and Undersea Warfare Center at the Naval Postgraduate School. His
research interests include underwater robotics, real-time 3D computer
graphics, artificial intelligence and high-performance networking. He is a
member of the Institute of Electrical and Electronic Engineers (IEEE), the
Association for Computing Machinery (ACM) Special Interest Group on Graphics
(SIGGRAPH) and the American Association for Artificial Intelligence (AAAI).
He is a board member of non-profit Sea Lab Monterey Bay, which is designing
and building a youth-oriented year-round residential science camp. He is a
founding member of the non-profit Web3D Consortium Board of Directors. He
organized and led the SIGGRAPH Online 2001 team, designing and developing a
huge audio/video/Web/XML information architecture. Currently he cochairs the
Extensible 3D (X3D) Working Group for the ISO X3D/VRML Specification, and
directs development of the Virtual Reality Transfer Protocol (vrtp) and the
Extensible Modeling and Simulation Framework (XMSF). Denis Gračanin is an Assistant Professor in
the Department of Computer Science at Virginia Tech. He has a B.S. and M.S. degree
in Electrical Engineering from the University of Zagreb, Croatia in 1985 and
1988, respectively. He has a M.S. and Ph.D. degree in Computer Science from
the University of Louisiana at Lafayette in 1992 and 1994, respectively, His
research interests include virtual reality and distributed simulation. He is
a senior member of IEEE and a member of AAAI, ACM, APS, SCS, and SIAM. Robina Hetherington is a Senior Lecturer in
Computing at Liverpool Hope University College. Her research interests build
upon her initial education in architecture and combine them with the use of
computer technology for the display of buildings over the World Wide Web. Luciano Pereira Soares is a Phd. candidate at the
University of S縊 Paulo, Brazil. He received
his degree in Computer Engineering in 1999 from the UFSCar. From 1998 to 2000
he worked at SGI Brazil. In 2001 he joined USP with a research focus on
Virtual Reality and cluster computing and managing the VR Center, having been
responsible for the integration and configuration of the graphics PC cluster
and the developing the software that is currently powering the 5-sided CAVE
installed at USP. Alan
Hudson has
been involved in virtual reality systems for the past 7 years. He is the
working chair for the source task group at the Web3D Consortium and a
frequent participant in 3D standards work. He has been also on the Board of
Directors for the Web3D Consortium for three years and is the current Vice
President of the Consortium. His previous projects include the development of
immersive training environments, an online library publishing and automation
system, and software for collaborative manufacturing design. Mr. Alan Hudson
has proven ability to lead both development and content teams. He has
in-depth knowledge of both the technical and political aspects of 3D
graphics, as well as a solid base in computer science and industry experience
in many aspects of Internet development. Doug A. Bowman is an Assistant Professor of Computer Science
at the Virginia Tech. His research interests are in the intersection between
human-computer interaction and computer graphics. Specifically, he is
studying interaction and user interfaces in immersive virtual environments,
and focusing on the design, evaluation, and application of 3D interaction
techniques for complex VEs. He recently received a prestigious CAREER award
from the National Science Foundation to pursue this research. His work has
appeared in journals such as Presence and IEEE Computer Graphics &
Applications, and he has presented research at conferences including ACM
SIGGRAPH, the ACM Symposium on Interactive 3D Graphics, and IEEE Virtual
Reality. Doug is the co-founder of the Virginia Tech Center for Virtual
Environments and Visualization (CVEV) and the 3D UI mailing list. He is a
member of ACM and the IEEE Computer Society. Doug received his M.S. and Ph.D.
degrees in Computer Science from the Georgia Institute of Technology. Marcelo
Knšrich Zuffo
is an associate professor at the University of S‹o Paulo, Brazil. His doctorate
was in electrical engineering from the University of S‹o Paulo and has since
been working with high performance computing for graphics, VR and imaging. He
was responsible for the design and implementation of the first
Multiprojection Immersive Environment in Latin America based on the CAVE
paradigm, In 2000 Marcelo Zuffo was the SIGGRAPH International Chair. |