CS 6724: 3D Interaction Doug Bowman This seminar course will focus on the design of novel 3D user interfaces. Using combinations of commodity gaming hardware and high-end tracking and display systems, students will be challenged to think beyond current techniques and technologies to imagine innovative ways to employ 3D interaction for real-world applications. The emphasis will be on design process and products, rather than on formal experimental evaluation of 3D user interfaces, so class meetings will often take the form of brainstorming or design studio sessions. The class will develop a large number of rapid prototypes and 1-3 more fully formed 3D user interfaces. The course is expected to result not only in peer-reviewed publications, but also innovative demonstrations that can be disseminated broadly online.