Yong Cao

Assistant Professor of Computer Science

Virginia Polytechnic Institute and State University

All Publications

Academic Journals

  1. Seung In Park, Francis Quek, Yong Cao. Simulating and animating social dynamics: embedding small pedestrian groups in crowds. Computer Animation and Virtual Worlds, 24(3):155-164, May 2013. (more) download doi
  2. Yong Cao, Robert Hagan. Multi-GPU Load Balancing for In-Situ Simulation and Visualization (Accepted with Major Revision). Journal of Supercomputing, January 2013. (more)
  3. Yong Cao, Debprakash Patnaik, Sean Ponce, Jeremy Archuleta, Patrick Butler, Wu-chun Feng, Naren Ramakrishnan. Parallel Mining of Neuronal Spike Streams on Graphics Processing Units. International Journal of Parallel Programming, 10.1007/s10766-011-0181-6, pages 1-28, December 2012. (more) doi
  4. SeungIn Park, Yong Cao, LayneT. Watson, Francis Quek. Performance analysis of a novel GPU computation-to-core mapping scheme for robust facet image modeling. Journal of Real-Time Image Processing, pages 1-16, September 2012. (more) download doi
  5. Fei Yang, Qingde Li, Dehui Xiang, Yong Cao, Jie Tian. A Versatile Optical Model for Hybrid Rendering of Volume Data. IEEE Transactions on Visualization and Computer Graphics, 18(6):925-937, June 2012. (more) download doi
  6. Chao Peng, Yong Cao. A GPU-based Approach for Massive Model Rendering with Frame-to-Frame Coherence. Computer Graphics Forum, 31(2):393-402, May 2012. (more) download doi
  7. Ying Zhuge, Yong Cao, Robert W. Miller, Jayaram K. Udupa. Parallel fuzzy connected image segmentation on GPU. Medical Physics, 38(7):4365-4371, June 2011. (more)
  8. Yong Cao, Wen C. Tien, Petros Faloutsos, Frédéric Pighin. Expressive Speech-Driven Facial Animation. ACM Transaction on Graphics, 24(4):1283-1302, October 2005. (more) download download
  9. Yong Cao, Jie Tian, Feng Qiu. Research of Progressive Meshes Algorithm Applied in Virtual Endoscopy System. Journal of Software ( Chinese Academy of Sciences), 13(4):677-685, 2002. (more)
  10. Jingchun Liu, Jie Tian, Yong Cao. The Architecture and Implementation of PACS System. Chinese Journal of Medical Imaging Technology, 16(1):76-78, 2002. (more)
  11. Feng Qiu, Jie Tian, Yong Cao. The Summarization of PACS System. Chinese Journal of Medical Imaging Technology, 16(1):73-75, 2002. (more)

Book Chapters

  1. SeungIn Park, Chao Peng, Francis Quek, Yong Cao. A Crowd Modeling Framework for Socially Plausible Animation Behaviors. In Motion in Games, Marcelo Kallmann, Kostas Bekris (eds.), Vol. 7660, pp. 146-157, Lecture Notes in Computer Science, Springer Berlin Heidelberg, November 2012. (more) download doi
  2. Bryan Cunningham, Yong Cao. Levels of Realism for Cooperative Multi-Agent Reinforcement Learning. In Advances in Swarm Intelligence, Ying Tan, Yuhui Shi, Zhen Ji (eds.), Vol. 7331, pp. 573-582, Lecture Notes in Computer Science, Springer Berlin Heidelberg, June 2012. (more) download doi
  3. Chao Peng, Seung In Park, Yong Cao, Jie Tian. A real-time system for crowd rendering: parallel LOD and texture-preserving approach on GPU. In Motion in Games, pp. 27-38, Lecture Notes in Computer Science, Springer Berlin Heidelberg, Berlin, Heidelberg, November 2011. (more) download doi
  4. Yong Cao. Many-Core Architecture Oriented Parallel Algorithm Design for Computer Animation. In Motion in Games, Jan Allbeck, Petros Faloutsos (eds.), Vol. 7060, pp. 180-191, Lecture Notes in Computer Science, Springer Berlin / Heidelberg, November 2011. (more) doi
  5. Yong Cao, Debprakash Patnaik Wu-chun Feng, Naren Ramakrishnan. GPU computing Gems, Emerald Edition, Chapter 15: Temporal Data Mining for Neuroscience. Wen-mei W. Hwu (ed.), Chap. 15, pp. 211-230, Elsevier Inc, February 2011. (more)
  6. Yong Cao, Petros Faloutsos, Frédéric Pighin. Data-Driven 3D Facial Animation, Chapter 10: Speech Motion Decomposition and Editing. Zhigang Deng, Ulrich Neumann (eds.), pp. 175-186, Springer, December 2007. (more)

International Conferences

  1. Junpeng Wang, Fei Yang, Yong Cao. Cache-Aware Iso-Surface Volume Rendering with CUDA. In IEEE Scientific Visualization (SciVis) Conference (Poster Paper), 2014. (more)
  2. Junpeng Wang, Fei Yang, Yong Cao. Cache-Aware Sampling Strategies for Texture-Based Ray Casting on GPU. In The 4th IEEE Symposium on Large Data Analysis and Visualization (LDAV), 2014. (more)
  3. Weiwei Cai, Xuesong Li, Yong Cao, Junpeng Wang, Lin Ma. Practical aspects of three-dimensional flame imaging using tomographic chemiluminescence. In AIAA Science and Technology Forum and Exposition (SciTech 2014), 2014. (more)
  4. Seung In Park, Francis Quek, Yong Cao. Simulating and animating social dynamics: embedding small pedestrian groups in crowds. In The 26th Internation Conference on Computer Animation and Social Agents, Istanbul, Turkey, May 2013. (more)
  5. Chao Peng, Yong Cao. Integrating occlusion culling with parallel LOD for rendering complex 3D environments on GPU. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D '13, Pages 187-187, New York, NY, USA, March 2013. (more) download download
  6. Neda Mohammadi, Junpeng Wang, Yong Cao, Mehdi Setareh. SMATS: sketch-based modeling and analysis of truss systems. In 2013 ARCC Architectural Research Conference, Charlotte, North Carolina, March 2013. (more)
  7. Seung In Park, Francis Quek, Yong Cao. Modeling Agent Social Joint Actions via Micro and Macro Coordination Strategies. In Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 02, WI-IAT '12, Pages 180-187, Washington, DC, USA, December 2012. (more) download doi
  8. Seung In Park, Francis Quek, Yong Cao. Modeling social groups in crowds using common ground theory. In Proceedings of the Winter Simulation Conference, WSC '12, Pages 113-113, December 2012. (more) download
  9. Bryan Cunningham, Yong Cao. Non-reciprocating Sharing Methods in Cooperative Q-Learning Environments. In Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 02, WI-IAT '12, Pages 212-219, Washington, DC, USA, December 2012. (more) download doi
  10. SeungIn Park, Chao Peng, Francis Quek, Yong Cao. A Crowd Modeling Framework for Socially Plausible Animation Behaviors. In The 5th International Conference on Motion in Games, Rennes, France, November 2012. (more)
  11. Chao Peng, Peng Mi, Yong Cao. Load Balanced Parallel GPU Out-of-Core for Continuous LOD Model Visualization. In Proceedings of the 2012 SC Companion: High Performance Computing, Networking Storage and Analysis, SCC '12, Pages 215-223, Washington, DC, USA, November 2012. (more) download doi
  12. Yong Cao, Reese Moore, Peng Mi, Alex Endert, Chris North, Randy Marchany. Dynamic analysis of large datasets with animated and correlated views: VAST 2012 Mini Challenge \# award: Honorable mention for good use of coordinated displays. In 2012 IEEE Conference on Visual Analytics Science and Technology (VAST), Pages 283-284, October 2012. (more) download
  13. Bryan Cunningham, Yong Cao. Levels of Realism for Cooperative Multi-Agent Reinforcement Learning. In The Third International Conference on Swarm Intelligence, Shenzhen, China, June 2012. (more)
  14. Chao Peng, Yong Cao. A GPU-based Approach for Massive Model Rendering with Frame-to-Frame Coherence. In Eurographics, the 33rd Annual Conference of the European Association for Computer Graphics, Cagliari, Italy, May 2012. (more)
  15. Seung In Park, Yong Cao, Francis Quek. Modeling small group behaviors in large crowd simulation. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D '12, Pages 213-213, New York, NY, USA, March 2012. (more) download download
  16. Eric D. Ragan, Curtis Wilkes, Yong Cao, Doug A. Bowman. The effects of virtual character animation on spatial judgments. In Proceedings of the 2012 IEEE Virtual Reality, VR '12, Pages 141-142, Washington, DC, USA, March 2012. (more) download doi
  17. Kresimir Matkovi\'c, Denis Gra\vcanin, Mario Jelovi\'c, Yong Cao. Adaptive interactive multi-resolution computational steering for complex engineering systems. In Proceedings of EuroVis Workshop on Visual Analytics, Pages 45-48, 2011. (more)
  18. Chao Peng, Seung In Park, Yong Cao, Jie Tian. A real-time system for crowd rendering: parallel LOD and texture-preserving approach on GPU. In Proceedings of the 4th international conference on Motion in Games, MIG'11, Pages 27-38, Berlin, Heidelberg, November 2011. (more) download doi
  19. Yong Cao. Many-Core architecture oriented parallel algorithm design for computer animation. In Proceedings of the 4th international conference on Motion in Games, MIG'11, Pages 180-191, Berlin, Heidelberg, November 2011. (more) download doi
  20. Chao Peng, Yong Cao. A Real-time Algorithm for Search-based Motion Synthesis. In 2011 International Conference on Computer Graphics and Virtual Reality, CGVR'11, Pages 10-16, Las Vegas, Nevada, USA, July 2011. (more)
  21. Robert Hagan, Yong Cao. Multi-GPU Load Balancing for In-situ Visualization. In The 2011 International Conference on Parallel and Distributed Processing Techniques and Applications, Pages 305-311, July 2011. (more)
  22. Yong Cao, Mithilesh Kumar. A Motion Graph Approach for Interactive 3D Animation using Low-cost Sensors. In The 2010 International Conference on Computer Graphics and Virtual Reality, L. Deligiannidis H. R. Arabnia, A. Solo (eds.), Pages 39-45, Las Vegas, Nevada, USA, July 2010. (more)
  23. Seung In Park, Yong Cao, Layne T. Watson. A Novel Computation-to-core Mapping Scheme for Robust Facet Image Modeling on GPUs. In The 2010 International Conference on Parallel and Distributed Processing Techniques and Applications, H. R. Arabnia (ed.), Volume I, Pages 189-195, Las Vegas, Nevada, USA, July 2010. (more)
  24. Colin Braley, Robert Hagan, Yong Cao, Denis Gracanin. GPU Assisted Real-Time Isosurface Volume Rendering Using Depth Based Coherence and Variance Bricking. In The 2010 International Conference on Computer Graphics and Virtual Reality, L. Deligiannidis H. R. Arabnia, A. Solo (eds.), Pages 3-9, Las Vegas, Nevada, USA, July 2010. (more)
  25. Yong Cao, Debprakash Patnaik, Sean Ponce, Jeremy Archuleta, Patrick Butler, Wu-chun Feng, Naren Ramakrishnan. Towards chip-on-chip neuroscience: fast mining of neuronal spike streams using graphics hardware. In Proceedings of the 7th ACM international conference on Computing frontiers, CF '10, Pages 1-10, New York, NY, USA, May 2010. (more) download download
  26. Colin Braley, Robert Hagan, Yong Cao, Denis Gracanin. GPU Accelerated Isosurface Volume Rendering Using Depth-Based Coherence. In The 2nd ACM SIGGRAPH Conference and Exhibition in Asia (Siggraph ASIA 2009), Poster Paper, Pages 1-1, Yokohama, Japan, December 2009. (more)
  27. Ashley Robinson, Chao Peng, Francis Quek, Yong Cao. Interacting with Stories. In WOCCI '09: Proceedings of the 2nd Workshop on Child, Computer and Interaction, Pages 1-6, New York, NY, USA, November 2009. (more)
  28. Debprakash Patnaik, Sean P. Ponce, Yong Cao, Naren Ramakrishnan. Accelerator-Oriented Algorithm Transformation for Temporal Data Mining. In Proceedings of the 2009 Sixth IFIP International Conference on Network and Parallel Computing, NPC '09, Pages 93-100, Washington, DC, USA, October 2009. (more) download doi
  29. Ying Zhuge, Yong Cao, Jayaram K. Udupa, Robert W. Miller. GPU Accelerated Fuzzy Connected Image Segmentation by using CUDA. In The 31st Annual International Conference of the IEEE Engineering in Medical and Biology Society, Pages 6341-6344, Minneapolis, MN, September 2009. (more)
  30. Jeremy Archuleta, Yong Cao, Tom Scogland, Wu-chun Feng. Multi-dimensional characterization of temporal data mining on graphics processors. In Proceedings of the 2009 IEEE International Symposium on Parallel&Distributed Processing, IPDPS '09, Pages 1-12, Washington, DC, USA, May 2009. (more) download doi
  31. Liguang Xie, Mithilesh Kumar, Yong Cao, Denis Gracanin, Francis Quek. Data-Driven Motion Estimation with Low-Cost Sensors. In VIE 2008 - The 5th IET Visual Information Engineering 2008 Conference, Pages 600-605, 2008. (more)
  32. Jing Huang, Sean Ponce, Seung In Park, Yong Cao, Francis Quek. GPU-accelerated computation for robust motion tracking using the CUDA framework. In VIE 2008 - The 5th IET Visual Information Engineering 2008 Conference, Pages 437-442, 2008. (more)
  33. Liguang Xie, Bing Fang, Yong Cao, Francis Quek. A Nonlinear Manifold Learning Framework for Real-time Motion Estimation using Low-cost Sensors. In IEEE 37th Applied Imagery Pattern Recognition Workshop, Pages 1-8, Washington, DC, USA, October 2008. (more)
  34. Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, Francis Quek. Full Body Tracking Using An Agent-Based Architecture. In IEEE 37th Applied Imagery Pattern Recognition Workshop, Pages 1-7, Washington, DC, USA, October 2008. (more)
  35. Seung In Park, Sean Ponce, Jing Huang, Yong Cao, Francis Quek. Low-Cost, High-Speed Computer Vision Using NVIDIA's CUDA Architecture. In IEEE 37th Applied Imagery Pattern Recognition Workshop, Pages 1-7, Washington, DC, USA, October 2008. (more)
  36. Ari Shapiro, Yong Cao, Petros Faloutsos. Style components. In Proceedings of Graphics Interface 2006, GI '06, Pages 33-39, Toronto, Ont, Canada, Canada, June 2006. (more) download
  37. Ari Shapiro, Yong Cao, Petros Faloutsos. Interactive Motion Decomposition. In SIGGRAPH '04: ACM SIGGRAPH 2004 Sketches, New York, NY, USA, August 2004. (more) download download
  38. Yong Cao, Petros Faloutsos, Eddie Kohler, Frédéric Pighin. Real-time speech motion synthesis from recorded motions. In SCA '04: Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, Pages 345-353, Aire-la-Ville, Switzerland, Switzerland, August 2004. (more) download download
  39. Yong Cao, Petros Faloutsos, Frédéric Pighin. Unsupervised learning for speech motion editing. In SCA '03: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation, Pages 225-231, Aire-la-Ville, Switzerland, Switzerland, July 2003. (more) download

Research Reports

  1. Chao Peng, Yong Cao. GPU-based streaming for parallel level of detail on massive model rendering. Research Report Virginia Polytechnical Institute and State University, No 0, July 2011. (more)
  2. Yong Cao, Debprakash Patnaik, Sean Ponce, Jeremy Archuleta, Patrick Butler, Wu-chun Feng, Naren Ramakrishnan. Towards Chip-on-Chip Neuroscience: Fast Mining of Frequent Episodes Using Graphics Processors. Research Report arXiv.org, May 2009. (more)
  3. Yong Cao, Debprakash Patnaik, Sean Ponce, Jeremy Archuleta, Patrick Butler, Wu-chun Feng, Naren Ramakrishnan. Towards Chip-on-Chip Neuroscience: Fast Mining of Frequent Episodes Using Graphics Processors. Research Report Virginia Polytechnical Institute and State University, May 2009. (more)
  4. Sean Ponce, Huang Jing, Seung In Park, Chase Khoury, Francis Quek, Yong Cao. An Application-Oriented Approach for Accelerating Data-Parallel Computation with Graphics Processing Unit. Departmental Technical Report Computer Science Department, Virginia Polytechnical Institute and State University, No 0, March 2009. (more)

Thesis

  1. Yong Cao. Expressive Speech-Driven Facial Animation. PhD Thesis University of California at Los Angeles, Los Angeles, CA, USA, May 2005. (more)

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