Facial Animation: General
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- P. Ekmanand W. Friesen. "Facial Action Coding
System." (http://www.cs.cmu.edu/afs/cs/project/face/www/facs.htm)
- CASSELL,
J., PELACHAUD, C., BADLER, N., STEEDMAN, M., ACHORN, B., BECKET, W.,
DOUVILLE, B., PREVOST, S., AND STONE, M. "ANIMATED CONVERSATION:
Rule-based Generation of Facial Expression, Gesture & Spoken
Intonation for Multiple Conversational Agents" (http://citeseer.ist.psu.edu/cassell94animated.html)
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Facial Animation: Lip Syncing
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- COHEN,
N. AND MASSARO, D. W. "Modeling coarticulation
in synthetic visual speech" (http://mambo.ucsc.edu/psl/ca93.html)
- Yong
Cao, Petros Faloutsos,
Eddie Kohler, Fred Pighin, "Real-time
Speech Motion Synthesis from Recorded Motions" (paper: http://people.cs.vt.edu/~yongcao/Documents/Cao_102.pdf,
video: http://people.cs.vt.edu/~yongcao/Videos/SCA04_102.mpg).
- BREGLER,
C., COVELL, M., AND SLANEY, M. "Video rewrite: driving visual
speech with audio" (http://mrl.nyu.edu/~bregler/videorewrite/)
- EZZAT,
T., GEIGER, G., AND POGGIO, T. "Trainable videorealistic
speech animation" (http://cbcl.mit.edu/projects/cbcl/publications/ps/siggraph02.pdf)
- BRAND,
M. 1999. "Voice puppetry" (http://www.cs.cmu.edu/~ph/869/papers/Brand-sigg99.pdf)
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Facial Animation:
Expressions
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- CHUANG,
E., DESHPANDE, H., AND BREGLER, C. "Facial expression space
learning" (http://graphics.stanford.edu/~echuang/espace/)
- Yong
Cao, Petros Faloutsos,
Fred Pighin "Unsupervised Learning for
Speech Motion Editing" (http://people.cs.vt.edu/~yongcao/Documents/Cao_154.pdf)
- PIGHIN,
F., HECKER, J., LISCHINSKI, D., SZELISKI, R., AND SALESIN, D.
"Synthesizing realistic facial expressions from photographs" (http://smg.www.media.mit.edu/classes/VirtualSociety99/temp/p75-pighin.pdf)
- Jun-yong and Noh Ulrich Neumann, "Expression
Cloning" (http://graphics.usc.edu/cgit/pdf/papers/sig2001.pdf)
- TENENBAUM,
J. B. AND FREEMAN, W. T. "Separating style and content with
bilinear models". (http://web.mit.edu/cocosci/Papers/NC120601.pdf)
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Facial animation:
Physical model
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- WATERS,
K. "A muscle model for animating three-dimensional facial
expression" (http://portal.acm.org/citation.cfm?id=37405&coll=portal&dl=ACM)
- Sung-Hee Lee and Demetri Terzopoulos "Biomechanical Modeling and
Neuromuscular Control of the Neck" (http://www.cs.ucla.edu/~dt/papers/siggraph06/siggraph06.pdf)
- Kolja Kähler, Jörg Haber and Hans-Peter
Seidel, "Geometry-based Muscle Modeling for Facial Animation"
(http://citeseer.ist.psu.edu/642487.html
and http://www.mpi-sb.mpg.de/resources/FAM/)
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Full body Animation:
General
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- HODGINS,
J. K., WOOTEN, W. L., BROGAN, D. C., AND O'BRIEN, J. F. 1995. Animating
human athletics. (http://www.cs.virginia.edu/papers/sig95.pdf)
- ZORDAN,
V. B., CELLY, B., CHIU, B., AND DILORENZO, P. C. "Breathe easy:
Model and control of simulated respiration for animation." (http://graphics.cs.ucr.edu/papers/zordan:2004:BEM.pdf)
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Full Body Animation:
Motion Capture
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- Michael
Gleicher "Retargetting
Motion to New Characters" (http://portal.acm.org/citation.cfm?id=280820)
- Lucas
Kovar, Michael Gleicher
and Fred Pighin, "Motion Graphs" (http://www.cs.wisc.edu/graphics/Papers/Gleicher/Mocap/mograph.pdf)
- Okan Arikan, David A.
Forsyth "Interactive Motion Generation from Examples" (http://www.cs.utexas.edu/~okan/papers/s2002/s2002.pdf)
- O. Arikan, D. Forsyth and J. O'Brien, "Motion
Synthesis from Annotations" (http://www.cs.utexas.edu/~okan/papers/s2003/annotationSynthesis.html)
- Lucas
Kovar and Michael Gleicher,
"Registration Curves" (http://www.cs.wisc.edu/graphics/Gallery/kovar.vol/RegistrationCurves/)
- Kang
Hoon Lee, Myung Geol
Choi and Jehee Lee,
"Motion Patches: Building Blocks for Virtual Environments Annotated
with Motion Data" (http://mrl.snu.ac.kr/~zoi/motion_patch/motion_patch.html)
- GROCHOW,
K., MARTIN, S. L., HERTZMANN, A., AND POPOVI´C , Z. "Style-based
inverse kinematics" (http://grail.cs.washington.edu/projects/styleik/)
- Jinxiang Chai and Jessica
K. Hodgins, "Performance Animation from
Low-dimensional Control Signals" (http://graphics.cs.cmu.edu/projects/performance-animation/pa_projectpage.html)
- Meinard M¨uller Tido R¨oder and Michael
Clausen, "Efficient Content-Based Retrieval of Motion Capture Data"
(http://www-mmdb.iai.uni-bonn.de/projects/mocap/SIGGRAPH2005_results/SIGGRAPH2005.html)
- Katsu Yamane, James Kuffner,
and Jessica K. Hodgins, "Synthesizing
Animations of Human Manipulation Tasks"
(http://graphics.cs.cmu.edu/projects/planning/)
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Full Body Animation:
Physics based
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- Petros Faloutsos, Michiel van de Panne and Demetri Terzopoulos,
"Composable Controllers for Character
Animation" (http://www.cs.ucla.edu/~pfal/papers/siggraph2001.pdf)
- Zoran Popovi´c and AndrewWitkin "Physically Based Motion
Transformation" (http://www.cs.washington.edu/homes/zoran/sigg99/)
- Liu,
C. K., Hertzmann, A. and Popović,
Z. "Learning Physics-based Motion Style with Nonlinear Inverse
Optimization" (http://grail.cs.washington.edu/projects/charanim/phys-style.html)
- Zordan, V. B., Majkowska,
A., Chiu, B., Fast, M "Dynamic Response for Motion Capture
Animation" (http://graphics.cs.ucr.edu/projects/mocsim/mocsim.html)
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Animation:
Skinning
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- Peter-Pike
J. Sloan, Charles F. Rose, III and Michael F. Cohen, "Shape by
Example" (http://research.microsoft.com/~rose/Shape_I3D2001.pdf)
- Sang
Il Park and Jessica K. Hodgins "Capturing
and Animating Skin Deformation in Human Motion" (http://graphics.cs.cmu.edu/projects/muscle/)
- Kevin
G. Der Robert W. Sumner and Jovan Popovi´c "Inverse Kinematics for Reduced
Deformable Models" (http://graphics.stanford.edu/~kder/ikrdm/ikrdm.pdf)
- JAMES,
D. L., AND TWIGG, C. D. "Skinning mesh animations" (http://graphics.cs.cmu.edu/projects/sma/)
- J.
P. Lewis, Matt Cordner, Nickson
Fong, "Pose Space Deformation: A Unified Approach to Shape
Interpolation and Skeleton-Driven Deformation"( http://www.idiom.com/~zilla/Work/PSD/PSD.pdf)
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Hand
Animation
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- Paul
G. Kry and Dinesh K.
Pai "Interaction Capture and
Synthesis" (http://www.interactioncapture.org/siggraph06.html)
- George
ElKoura and Karan
Singh "Handrix: Animating the Human
Hand" (http://www.dgp.toronto.edu/~gelkoura/noback/scapaper03.pdf)
- Winnie
Tsang, Karan Singh and Eugene Fiume "Helping Hand: An Anatomically Accurate
Inverse Dynamics Solution For Unconstrained Hand Motion" (http://www.dgp.toronto.edu/~karan/pdf/HandPaper_SCA.pdf)
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Hair Simulation
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- Florence
Bertails, Tae-Yong Kim, Marie-Paule Cani and Ulrich Neumann " Adaptive Wisp Tree -
a multiresolution control structure for
simulating dynamic clustering in hair motion" (http://www-evasion.imag.fr/Publications/2003/BKCN03/)
- Johnny
Chang, Jingyi Jin and Yizhou
Yu, "A Practical Model for Hair Mutual Interactions" (http://www-sal.cs.uiuc.edu/~yyz/research/hair/)
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Crowd Simulation
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- W. Shao, D. Terzopoulos,
"Autonomous
Pedestrians" (http://www.cs.ucla.edu/~dt//papers/sca05/sca05.pdf)
(Videos on: http://www.cs.ucla.edu/~dt//videos/pedestrians/)
- Branislav Ulicny, Pablo de
Heras Ciechomski and
Daniel Thalmann "Crowdbrush:
Interactive Authoring of Real-time Crowd Scenes" (http://vrlab.epfl.ch/~ulicny/crowdbrush.html)
- Adrien
Treuille Seth Cooper and Zoran
Popović, "Continuum Crowds"
(http://grail.cs.washington.edu/projects/continuum-crowds/)
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